Description
Causes the mob to look at nearby players
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
maxrange | range, r | The maximum range in which the target must be in order for this goal to be effective | 32 |
speed | s | The speed of the motion | 0.9 |
onlyhorizontal | horizontal, h | Whether the mob will not change pitch when looking at the target | false |
Examples
ExampleMob:
Type: ZOMBIE
AIGoalSelectors:
- clear
- lookAtTarget{r=12;h=true}