This page will only be covering the basics, a future guides/examples
This page will only be covering the basics, a future guides/examples
section may include more in-depth tutorials later on.
section may include more in-depth tutorials later on.
```yaml
Zombie:
Zombie:
MobType:zombie
MobType:zombie
Health:100
Health:100
...
@@ -26,7 +26,7 @@ section may include more in-depth tutorials later on.
...
@@ -26,7 +26,7 @@ section may include more in-depth tutorials later on.
LevelModifiers:
LevelModifiers:
Health:5
Health:5
Damage:0.5
Damage:0.5
```
LevelModifiers
LevelModifiers
--------------
--------------
...
@@ -49,7 +49,7 @@ World Scaling
...
@@ -49,7 +49,7 @@ World Scaling
-------------
-------------
Mob levels (for random-spawned mobs) can automatically be set by the plugin by specifying world scaling settings in the config.yml located in */MythicMobs*/. Setting it up is simple. By default the section for scaling in your config.yml should look something like this:
Mob levels (for random-spawned mobs) can automatically be set by the plugin by specifying world scaling settings in the config.yml located in */MythicMobs*/. Setting it up is simple. By default the section for scaling in your config.yml should look something like this:
```yaml
Scaling:
Scaling:
Default:
Default:
Enabled:false
Enabled:false
...
@@ -60,10 +60,10 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
...
@@ -60,10 +60,10 @@ Mob levels (for random-spawned mobs) can automatically be set by the plugin by s
world2_nether:
world2_nether:
Enabled:false
Enabled:false
PerBlocksFromSpawn:150
PerBlocksFromSpawn:150
```
The above examples shows different worlds with different levels of scaling. Using "world2" as an example, the levels for randomspawnmed mobs would look something like this:
The above examples shows different worlds with different levels of scaling. Using "world2" as an example, the levels for randomspawnmed mobs would look something like this:
- Lvel 0 in the white area (0-249 blocks from spawn).
- Level 0 in the white area (0-249 blocks from spawn).
- Level 1 in the tan area (250-499 blocks distance).
- Level 1 in the tan area (250-499 blocks distance).
- Level 2 in the yellow area (500-749 blocks distance).
- Level 2 in the yellow area (500-749 blocks distance).
- Level 3 in the orange area (750-999 blocks distance).
- Level 3 in the orange area (750-999 blocks distance).