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4. ``setSkin RumiExMachina.png`` is telling it to set the disguise skin to your .png file in the skins folder  So if you have a skin named Goblin.png in the skins folder, use setSkin Goblin.png
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5. ``setDynamicName`` is used to allow the disguise name to change often, useful when you want to display the entity's health in its name
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### NOTE: As of MM 5.0, you must setup your disguises using inline disguise.
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## LEGACY: Disguise Options
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These options are no longer utilized in modern disguises and the documentation is preserved for historical purposes only.
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