... | ... | @@ -51,7 +51,7 @@ AIGoalSelectors: |
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| avoidskeletons | | Causes the mob to avoid Skeletons |
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| avoidzombies | | Causes the mob to avoid Zombies |
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| fleesun | | The mob will hide in the shade when the sun it out |
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| [meleeattack](/Mobs/ai/goals/meleeattack) | | Causes the mob to move to and melee-attack its target |
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| meleeattack | | Causes the mob to move to and melee-attack its target |
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| movetowardstarget | | Causes the mob to move towards its target |
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| randomstroll | | The mob will randomly walk around |
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| restrictsun | | In theory this will keep the mob from entering sunlight |
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