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Mechanic: Threat
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Modifies the mob's threat value towards the target. Requires the mob
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have Threat Tables enabled in order to have any effect.
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Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|---------|-----------------------------------------------------------|---------|
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| amount | a | The amount of threat to give the target. Can be negative. | 1 |
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| mode | m | Add / Remove / Multiply / Divide / Set / Reset / Forcetop | Add |
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Set/reset/forcetop modes do not require the “amount=” field
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Examples
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--------
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This example will set the nearest player's threat level to a very high
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amount.
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Fixate:
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Skills:
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- threat{amount=10000} @NearestPlayer ~onSpawn |