Mechanic: Threat
Modifies the mob's threat value towards the target. Requires the mob have Threat Tables enabled in order to have any effect.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
amount | a | The amount of threat to give the target. Can be negative. | 1 |
mode | m | Add / Remove / Multiply / Divide / Set / Reset / Forcetop | Add |
Set/reset/forcetop modes do not require the “amount=” field
Examples
This example will set the nearest player's threat level to a very high amount.
Fixate:
Skills:
- threat{amount=10000} @NearestPlayer ~onSpawn