... | ... | @@ -28,7 +28,7 @@ The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The |
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| MatchCasterDirection | matchPlayerDirection, matchDirection, mcd, mpd, md, direction | Matches the direction of the slash to the caster's facing direction | true |
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| directionTowardsTarget | dtt | If the yaw/pitch should be calculated to aim to the target | false |
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| FromOrigin | | If the slash should start in the origin of the metaskill | false |
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| HitConditions | conditions, cond, c, oC, hC | List of [Inline Conditions](/Skills/conditions/in-linetargetconditions) that an entity must met to be hit by the slash mechanic | |
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| HitConditions | conditions, cond, c, oC, hC | List of [Inline Conditions](/Skills/Inline-Conditions) that an entity must met to be hit by the slash mechanic | |
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## Examples
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This is a basic example of how a slash mechanic might look like once implemented
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