... | @@ -11,7 +11,7 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4 |
... | @@ -11,7 +11,7 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4 |
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## Attributes
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## Attributes
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| type | t | Type of projectile to shoot. | arrow |
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| type | t | Type of projectile to shoot. | arrow<!--type:Shoot_Type-->|
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| damage | d, amount | How much damage the projectile will cause | 5 |
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| damage | d, amount | How much damage the projectile will cause | 5 |
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| velocity | v | The velocity of the projectile | 1 |
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| velocity | v | The velocity of the projectile | 1 |
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| maxDistance | md | The maximum distance the projectile will travel | 64 |
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| maxDistance | md | The maximum distance the projectile will travel | 64 |
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... | @@ -55,13 +55,13 @@ The types for the projectile can be |
... | @@ -55,13 +55,13 @@ The types for the projectile can be |
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These attributes apply if the projectile is of `type` `POTION`
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These attributes apply if the projectile is of `type` `POTION`
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| potiontype | ptype, effect, pt, pe | The type of the potion applied to the projectile, if POTION | SLOW |
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| potiontype | ptype, effect, pt, pe | The type of the potion applied to the projectile, if POTION | SLOW<!--type:PotionEffectType-->|
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| potionduration | pduration, pd | The duration of the potion effect | 100 |
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| potionduration | pduration, pd | The duration of the potion effect | 100 |
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| force | overwrite, ow, override, or | Whether to override the effect on the target if already applied | false |
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| force | overwrite, ow, override, or | Whether to override the effect on the target if already applied | false |
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| potioncolor | pc | The color of the potion | #FFFFFF |
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| potioncolor | pc | The color of the potion | #FFFFFF |
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| hasParticles | particles | Whether not to show the status effect particles. | true |
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| hasParticles | particles | Whether not to show the status effect particles. | true |
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| hasIcon | icon | Whether not to show the status effect icon. | true |
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| hasIcon | icon | Whether not to show the status effect icon. | true |
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| ambientparticles | ambient | Whether to show ambient particles. | false |
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| ambientparticles | ambient | Whether to show ambient particles. | false |
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#### Trident Type Attributes
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#### Trident Type Attributes
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... | | ... | |