... | ... | @@ -5,9 +5,9 @@ Changes the rotation of the target (only works on non-player entities). |
|
|
## Attributes
|
|
|
| Attribute | Aliases | Description | Default |
|
|
|
|-----------|-----------|----------------------------------------------------------------------|---------|
|
|
|
| relative | | If the change is relative to the target, boolean | false |
|
|
|
| yaw | | The new yaw | 0 |
|
|
|
| pitch | | The new pitch | 0 |
|
|
|
| relative | r, rel | If the change is relative to the target, boolean | false |
|
|
|
| yaw | y | The new yaw | 0 |
|
|
|
| pitch | p | The new pitch | 0 |
|
|
|
|
|
|
|
|
|
## Examples
|
... | ... | @@ -16,3 +16,7 @@ Changes the rotation of the target (only works on non-player entities). |
|
|
- setrotation{relative=true;pitch=-45}
|
|
|
- ...
|
|
|
```
|
|
|
|
|
|
|
|
|
## Aliases
|
|
|
- [x] setrot |
|
|
\ No newline at end of file |