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Mechanic: Cast
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==============
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Cast is an [Aura](/skills/mechanics/aura) mechanic similar to
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## Description
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Cast is an [Aura] mechanic similar to
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[Skill](/skills/mechanics/skill) in that it executes a skill, however
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Cast instead "casts" the skill similar to how you'd expect an RPG hero
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or monster to do so. Cast will execute the given skill if the cast
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... | ... | @@ -13,25 +11,24 @@ caster named **#casting**. Removing the aura from the entity will |
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interrupt the cast. Any aura settings that cause the cast to stop early
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will also interrupt casting, such as cancelling on move or teleport.
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Attributes
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----------
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*Cast can also use most [Aura](/skills/mechanics/aura) attributes*
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| Attribute | Aliases | Description | Default |
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|---------------|---------|----------------------------------------------------------------------|---------|
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| onCast | oc | Skill to execute if the cast finishes successfully | |
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| onInterrupted | oi | Skill to execute if the cast is interrupted | |
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| onNoTarget | ont | Skill to execute if no target is found | |
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| skillname | sn | Display name of the spell in the cast bar | |
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| showCastBar | cb | Whether to show the cast bar. Requires a compatible hologram plugin. | true |
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| cancelOnMove | com | Whether to cancel the aura if the caster moves | false |
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| onCastSkill | oncast, oc | Skill to execute if the cast finishes successfully | |
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| onInterruptedSkill | oninterrupted, oninterrupt, oi | Skill to execute if the cast is interrupted | |
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| onNoTargetSkill | onnotargets, onnotarget, ont | Skill to execute if no target is found | |
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| skillname | spellname, sn | Display name of the spell in the cast bar | |
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| showCastBar | castbar, cb | Whether to show the cast bar | true |
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| cancelOnMove | com | Whether to cancel the aura if the caster moves | false |
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> This mechanic inherits every attribute of the [Aura] mechanic
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>> - The `auraName` attribute is **set** at `#casting` and **cannot be changed**
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>> - The `charges` attribute is **set** at `1` and **cannot be changed**
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>> - The `maxStacks` attribute is **set** at `1` and **cannot be changed**
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>> - The `mergeAll` attribute is **set** at `true` and **cannot be changed**
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Examples
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--------
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## Examples
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```yml
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myCoolMob:
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Type: ZOMBIE
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cancelOnMove=true;
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showCastBar=true
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} @target ~onTimer:100
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``` |
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\ No newline at end of file |
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```
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<!-- LINKS -->
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[aura]: /skills/mechanics/aura |
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\ No newline at end of file |