|
|
|
Single Target Fire
|
|
|
|
---------------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
SingleTargetFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- effect:particles{p=flame;hs=1;vs=1;a=50;s=0.01;} @target
|
|
|
|
- damage{a=6;ignorearmor=true;}
|
|
|
|
- ignite{d=60;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
SingleTargetFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=40;level=7;} @self
|
|
|
|
- delay 40
|
|
|
|
- message{m="<target.name> &ecombusts."} @PIR{r=20}
|
|
|
|
- effect:particles{p=largesmoke;vs=1;hs=1;a=50;s=0.01;}
|
|
|
|
- effect:particles{p=flame;hs=1;vs=1;a=50;s=0.01;} @target
|
|
|
|
- effect:particles{p=explode;vs=1;hs=1;a=50;s=0.01;}
|
|
|
|
- effect:sound{s=entity.ghast.fireball;v=1;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;}
|
|
|
|
- ignite{d=60;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
SingleTargetFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 15
|
|
|
|
- targetinlineofsight true
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=40}
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=40;level=7;} @self
|
|
|
|
- delay 40
|
|
|
|
- message{m="<target.name> &ecombusts."} @PIR{r=20}
|
|
|
|
- effect:particles{p=largesmoke;vs=1;hs=1;a=50;s=0.01;}
|
|
|
|
- effect:particles{p=flame;hs=1;vs=1;a=50;s=0.01;} @target
|
|
|
|
- effect:particles{p=explode;vs=1;hs=1;a=50;s=0.01;}
|
|
|
|
- effect:sound{s=entity.ghast.fireball;v=1;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;}
|
|
|
|
- ignite{d=60;}
|
|
|
|
```
|
|
|
|
AOE Fire
|
|
|
|
------------------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
AOEFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- effect:particles{p=flame;hs=10;vs=1;a=1000;s=0.01;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- ignite{d=60;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
AOEFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=80;level=7;}
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e combusts."} @PIR{r=20}
|
|
|
|
- effect:particles{p=reddust;hs=10;vs=1;a=1000;s=0.01;}
|
|
|
|
- effect:particles{p=flame;hs=10;vs=1;a=1000;s=0.01;}
|
|
|
|
- effect:sound{s=entity.ghast.fireball;v=1;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- ignite{d=60;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
AOEFire:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 20
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=80}
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=80;level=7;}
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e combusts."} @PIR{r=20}
|
|
|
|
- effect:particles{p=reddust;hs=10;vs=1;a=1000;s=0.01;}
|
|
|
|
- effect:particles{p=flame;hs=10;vs=1;a=1000;s=0.01;} @self
|
|
|
|
- effect:sound{s=entity.ghast.fireball;v=1;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- ignite{d=60;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
Single Target Frost
|
|
|
|
---------------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
SingleTargetFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- effect:particles{p=splash;vs=1;hs=1;a=100;s=0.01}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=2;p=1;}
|
|
|
|
- damage{a=3;i=true;}
|
|
|
|
- potion{type=SLOW;d=60;level=3;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
SingleTargetFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=40;level=7;} @self
|
|
|
|
- delay 40
|
|
|
|
- message{m="<target.name>&e is frozen."} @PIR{r=20}
|
|
|
|
- effect:particles{p=splash;vs=1;hs=1;a=100;s=0.01}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=1;p=1;}
|
|
|
|
- damage{a=3;i=true;}
|
|
|
|
- potion{type=SLOW;d=60;level=3;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
SingleTargetFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 15
|
|
|
|
- targetinlineofsight true
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=40}
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=40;level=7;} @self
|
|
|
|
- delay 40
|
|
|
|
- message{m="<target.name>&e is frozen"} @PIR{r=20}
|
|
|
|
- effect:particles{p=splash;vs=1;hs=1;a=100;s=0.01}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=1;p=1;}
|
|
|
|
- damage{a=3;i=true;}
|
|
|
|
- potion{type=SLOW;d=60;level=3;}
|
|
|
|
```
|
|
|
|
AOE Frost
|
|
|
|
--------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
AOEFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- effect:particles{p=splash;hs=5;vs=1;a=5000;s=0.01;y=1}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=2;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- potion{type=SLOW;d=60;level=3;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
AOEFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=80;level=7;} @self
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e is frozen"} @PIR{r=20}
|
|
|
|
- effect:particles{p=splash;hs=5;vs=1;a=5000;s=0.01;y=1}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=2;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- potion{type=SLOW;d=60;level=3;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
AOEFrost:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 20
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=80}
|
|
|
|
- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
|
|
|
|
- potion{type=SLOW;d=80;level=7;} @self
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e is frozen"} @PIR{r=20}
|
|
|
|
- effect:particles{p=splash;hs=5;vs=1;a=5000;s=0.01;y=1}
|
|
|
|
- effect:sound{s=block.fire.extinguish;v=2;p=1;}
|
|
|
|
- damage{a=6;ignorearmor=true;} @PIR{r=10}
|
|
|
|
- potion{type=SLOW;d=60;level=3;} @PIR{r=10}
|
|
|
|
```
|
|
|
|
Single Target Lightning
|
|
|
|
----------------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
SingleTargetLightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- lightning{d=5;}
|
|
|
|
- delay 5
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=1;a=100;s=1;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
SingleTargetLightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=60;level=7;} @self
|
|
|
|
- delay 60
|
|
|
|
- lightning{d=5;}
|
|
|
|
- message{m="<target.name>&e is shocked."} @PIR{r=20}
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke @target
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=1;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=1;a=500;s=0.01;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
SingleTargetLightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 15
|
|
|
|
- targetinlineofsight true
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=60}
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=60;level=7;} @self
|
|
|
|
- delay 60
|
|
|
|
- lightning{d=5;}
|
|
|
|
- message{m="<target.name>&e is shocked."} @PIR{r=20}
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke @target
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=1;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=1;a=500;s=0.01;}
|
|
|
|
```
|
|
|
|
AOE Lightning
|
|
|
|
----------------
|
|
|
|
* Basic
|
|
|
|
```yaml
|
|
|
|
AOELightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- lightning{d=18;} @PIR{r=10}
|
|
|
|
- delay 5
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time, mob stops to cast
|
|
|
|
```yaml
|
|
|
|
AOELightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
Cooldown: 1
|
|
|
|
Skills:
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=80;level=7;} @self
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e is shocked."} @PIR{r=20}
|
|
|
|
- lightning{d=18;} @PIR{r=10}
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
```
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD
|
|
|
|
```yaml
|
|
|
|
AOELightning:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 20
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=80}
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=80;level=7;} @self
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e is shocked."} @PIR{r=20}
|
|
|
|
- lightning{d=18;} @PIR{r=10}
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
```
|
|
|
|
AOE Lightning Storm
|
|
|
|
--------------------
|
|
|
|
* Advanced: Casting time. Mob stops to cast, conditions and GCD, multiple strikes
|
|
|
|
```yaml
|
|
|
|
AOELightningStorm:
|
|
|
|
Cooldown: 1
|
|
|
|
Conditions:
|
|
|
|
- targetwithin 20
|
|
|
|
- offgcd true
|
|
|
|
Skills:
|
|
|
|
- GCD{t=80}
|
|
|
|
- message{m="$boss &ebegins casting a spell."} @PIR{r=20}
|
|
|
|
- potion{type=SLOW;d=80;level=7;} @self
|
|
|
|
- delay 80
|
|
|
|
- message{m="<target.name>&e is consumed by lightning."} @PIR{r=20}
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
- delay 10
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
- delay 10
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
- delay 10
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
- delay 10
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
- delay 10
|
|
|
|
- lightning 10:3
|
|
|
|
- delay 5
|
|
|
|
- effect:smoke
|
|
|
|
- effect:particles{p=fireworksSpark;vs=1;hs=5;a=100;s=1;}
|
|
|
|
- effect:particles{p=reddust;vs=1;hs=5;a=100;s=0.01;}
|
|
|
|
```
|
|
|
|
Single Target DOT
|
|
|
|
--------------------
|
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* Basic
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```yaml
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SingleTargetDOT:
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Cooldown: 1
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Skills:
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;}
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- potion{type=SLOW;d=80;level=7;} @self
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```
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* Advanced: Casting time, mob stops to cast
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```yaml
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SingleTargetDOT:
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Cooldown: 1
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Skills:
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- message{m="$boss&e begins casting a spell"} @PIR{r=20}
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- potion{type=SLOW;d=80;level=7;} @self
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- delay 80
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- message{m="<target.name>&e is poisoned."} @PIR{r=20}
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;}
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```
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* Advanced: Casting time. Mob stops to cast, conditions and GCD
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```yaml
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SingleTargetDOT:
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Cooldown: 1
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Conditions:
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- targetwithin 15
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- targetinlineofsight true
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- offgcd true
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Skills:
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- GCD{t=80}
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- message{m="$boss&e begins casting a spell"} @PIR{r=20}
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- potion{type=SLOW;d=80;level=7;} @self
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- delay 80
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- message{m="<target.name>&e is poisoned."} @PIR{r=20}
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;}
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```
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AOE DOT
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----------------
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* Basic
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```yaml
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AOEDOT:
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Cooldown: 1
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Skills:
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;} @PIR{r=10}
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```
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* Advanced: Casting time, mob stops to cast
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```yaml
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AOEDOT:
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Cooldown: 1
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Skills:
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- message{m="$boss&e begins casting a spell"} @PIR{r=20}
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- potion{type=SLOW;d=80;level=7;} @self
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- delay 80
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- message{m="<target.name>&e is poisoned."} @PIR{r=20}
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;} @PIR{r=10}
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```
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* Advanced: Casting time. Mob stops to cast, conditions and GCD
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```yaml
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AOEDOT:
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Cooldown: 1
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Conditions:
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- targetwithin 15
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- offgcd true
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Skills:
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- GCD{t=80}
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- message{m="$boss&e begins casting a spell"} @PIR{r=20}
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- potion{type=SLOW;d=80;level=7;} @self
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- delay 80
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- message{m="<target.name>&e is poisoned."} @PIR{r=20}
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- effect:particles{p=happyVillager;hs=1;vs=1;a=250;s=0.5;}
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- effect:sound{s=entity.spider.ambient;v=2;p=1;}
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- potion{type=POISON;d=200;level=1;} @PIR{r=10}
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```
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Single Target Lifetap
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-------------------
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* Basic
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```yaml
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LifeTap:
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Cooldown: 1
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Skills:
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.5;}
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- consume{d=12;h=12}
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.1;} @self
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```
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* Advanced: Casting time, mob stops to cast
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```yaml
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LifeTap:
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Cooldown: 1
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Skills:
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- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
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- potion{type=SLOW;d=30;level=7;} @self
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- delay 30
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- message{m="<target.name>&e feels their life drain away."} @PIR{r=20}
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.5;}
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- consume{d=12;h=12}
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.1;} @self
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```
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* Advanced: Casting time. Mob stops to cast, conditions and GCD
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```yaml
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LifeTap:
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Cooldown: 1
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Conditions:
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- targetwithin 15
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- targetinlineofsight true
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- offgcd true
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Skills:
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- GCD 30
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- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
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- potion{type=SLOW;d=30;level=7;} @self
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- delay 30
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- message{m="<target.name>&e feels their life drain away."} @PIR{r=20}
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.5;}
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- consume{d=12;h=12}
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- effect:particles{p=dripLava;hs=1;vs=1;a=250;s=0.1;} @self
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```
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Gravity Flux
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--------------
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* Launches player into air. * Advanced: casting time, mob stops to cast, conditions and GCD
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```yaml
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GravityFlux:
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Cooldown: 30
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Conditions:
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- targetwithin 15
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- offgcd true
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Skills:
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- GCD{t=80}
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- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
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- potion{type=SLOW;d=40;level=7;} @self
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- delay 40
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- message{m="<target.name>&e rises chaotically into the air."} @PIR{r=20}
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- effect:sound{s=entity.wither.death;v=2;p=1;} @self
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- effect:particles{p=cloud:1:10:a=1000;s=0.01;}
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- throw{velocity=0;velocityY=10}
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```
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Meteor
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----------
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* Meteor v1 (Less CPU Intensive) * Advanced: Casting time. Mob stops to cast, conditions and GCD * Remember to specify this as an @target skill, eg. - skill{s=Meteor} @target
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```yaml
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Meteor:
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Cooldown: 1
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Conditions:
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- targetwithin 15
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- targetinlineofsight true
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- offgcd true
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Skills:
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- GCD{t=60}
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- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
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- potion{type=SLOW;d=60;level=7;} @self
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- delay 60
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- message{m="&eA meteor slams into &f<target.name>."} @PIR{r=20}
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=20;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=20;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=18;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=18;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=16;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=16;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=14;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=14;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=12;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=12;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=10;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=10;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=8;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=8;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=6;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=6;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=4;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=4;}
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- delay 1
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- effect:particles{p=cloud;vs=1;hs=1;a=50;s=0.01;y=2;}
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- effect:particles{p=reddust;vs=1;hs=1;a=100;s=0.01;y=2}
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- delay 1
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- effect:particles{p=flame;vs=1;hs=3;a=1000;s=0.01;}
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- effect:particles{p=lava;vs=2;hs=1;a=100;s=1;}
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- effect:particles{p=lava;vs=1;hs=1;a=100;s=1;}
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- effect:particles{p=reddust;vs=1;hs=3;a=500;s=0.01;}
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- effect:sound{s=entity.ghast.fireball;v=1;p=1;}
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- throw{velocity=3;velocityY=3}
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- potion{type=slow,duration=20;level=7;}
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- damage{a=6;ignorearmor=true;}
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```
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* Meteor v2 (More CPU intensive) * Advanced: Casting time. Mob stops to cast, conditions and GCD
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```yaml
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Meteor:
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Cooldown: 1
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Conditions:
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- targetwithin 15
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- targetinlineofsight true
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- offgcd true
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Skills:
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- GCD{t=60}
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- message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15}
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- potion{type=SLOW;d=60;level=7;} @self
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- delay 60
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- message{m="&eA meteor slams into &f<target.name>."} @PIR{r=20}
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=20;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=18;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=16;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=14;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=12;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=10;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=8;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=6;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=4;}
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- delay 1
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- effect:particles{p=lava;vs=1;hs=1;a=300;s=1;y=2;}
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- delay 1
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- effect:particles{p=flame;vs=1;hs=3;a=1000;s=0.01;}
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- effect:particles{p=lava;vs=1;hs=1;a=1000;s=1;}
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- effect:particles{p=cloud;vs=1;hs=3;a=1000;s=0.01;}
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- effect:sound{s=entity.ghast.fireball;v=2;p=1;}
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- throw{velocity=3;velocityY=3}
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- potion{type=slow,duration=20;level=7;}
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- damage{a=6;ignorearmor=true;}
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``` |
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\ No newline at end of file |