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5.1.4
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=====
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Mechanics
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--------
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### NEW: SetRaiderPatrolLeader
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- Sets the raider patrol leader
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- setRaiderPatrolLeader{leader=true} @target
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### NEW: SetRaiderPatrolBlock
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- Sets the target raider to patrol the given location
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- setRaiderPatrolBlock @location
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### Damaging Mechanics
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- Fixed `ignoreEnchants` option
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- Added `FREEZE` damage cause
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- Fixed `preventKnockback` returning an unknown damager for some damage causes
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- Fixed `preventImmunity` option not working as intended
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Conditions
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---------
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### NEW: isPatrolLeader
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- Checks if the target entity is the captain of a pillager group
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Bug Fixes/Other
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--------------
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- Fixed `preventStacking` item option
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- Fixed AI pathing with openDoor, breakDoor, float and fleeSun AI goals
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- Fixed the MythicHealMechanicEvent error being called async by making it only run when forced sync
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- Fixed guardian beam effect on 1.19
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- Fixed item attributes not working on spigot servers
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- Fixed an issue in BukkitEntity#setCustomName if the server version is not supported
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- Added `<caster.children.size>` placeholder which returns the amount of children the caster currently has
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- Trying to fix some weird issues with onDamage aura
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5.1.2
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=====
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General
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-------
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- Added 1.19.x support
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- Added `CancelIfNoTargets: false` option for meta-skills, will continue executing the skill even if TargetConditions prune all
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possible targets.
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- Added `Base: [level]`, `ScaleVanillaMobs: true`,`BelowZero: [modifier]` options for world level scaling
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Mobs
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---
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- Added Options.FlyingSpeed for flying mobs
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- Fixed some issues with attributes
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Mechanics
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--------
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### NEW: ShowEntity
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- Shows the hidden caster to the targeted players
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- `- showEntity{} @NearestPlayer{r=10}`
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### Auras
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- Fixed doEndSkillOnTerminate=false not working
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### Damaging Mechanics
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- Fixed `ignoreenchants` spelling
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Conditions
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---------
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### Altitude
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- Improved altitude condition to work in the nether and underground
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- MaxHeight option is now set to 30 by default
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### BowTension
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- Fixed an error with bowtension needing mythiclib methods
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API
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---
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- Added MythicHealMechanicEvent
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- Added several methods to Pack api
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- Added a few methods to UUIDUtil, CompoundTag & CompoundTagBuilder
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Bug Fixes/Other
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---------------
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- Updated to the latest adventure snapshot
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- Improved Skill logging
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- Fixed crashing caused by FillChest mechanic
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- Added more support for some sculk particles
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- Fixed BukkitEntity#getMaxHealth getting the incorrect value
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- Fixed issues with stun mechanic
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- Fixed NPE in distance condition
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- Fixed NPE with mount mechanic
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5.1.1
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=====
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General
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-------
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- Added raider-related options to Raider mob types
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Mechanics
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---------
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### NEW: EndProjectile
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- Terminates the projectile. Only usable in projectile mechanics.
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### FillChest
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- Can now target other containers, not just chests
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- Added `shouldStack=true/false` option
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### OnDamaged
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- Fixed ondmg deflect not checking subhitbox
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### ParticleLine
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- Added maxdistance to particleline effect (defaults to 256)
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### Projectile
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- Added arrowType=NORMAL,SPECTRAL,TRIDENT to Projectiles
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- Fixed projectile max duration
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- Allow caster placeholders to be evaluated in projectile hit conditions
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### TakeItem
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- Can now target other containers instead of just player inventories
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Conditions
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----------
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### HasItem
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- Can also check other containers
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API
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---
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- Added several methods to SkillConditions
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Bug Fixes/Other
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---------------
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- Added <skill.var.interval> or <skill.var.itr> to mechanics using repeat & repeatInterval options
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- Fixed NPE for MythicDungeons world unloading
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- Fixed player not keeping same pitch/yaw when using teleport mechanic
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- Allow string lists in item NBT section
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- Added placeholder support to item attributes sections
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- Fixed spawner RadiusY not saving
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- Added Base level option to world scaling config
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- Added placeholder support to custom skill parameters
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5.1.0
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=====
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General
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-------
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- Added 1.19 support
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- Added FROG, TADPOLE, and WARDEN mob types
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- Added support for particles SCULK_SOUL, SHRIEK, SCULK_CHARGE, SCULK_CHARGE_POPS, and SONIC_BOOM
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- Started on Item Editor GUI (premium-only)
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- Added random(min,max) function to math parser
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- Added more support for math and placeholders all over the place
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Mechanics
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---------
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### NEW: SetTongueTarget
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- Sets the tongue target for a frog caster to the target entity
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### NEW: SetVariableLocation
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- Sets a variable to the target location
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### Damage
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- Added `ignoreEnchants=true/false`
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### SchematicPaste
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- Will now read schematics from a Schematics folder in Packs
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### Stun
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- Added NoKnockback option
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Conditions
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----------
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### NEW: HasAI
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- Tests if the target has AI
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### NEW: isClimbing
|
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Custom AI
|
|
|
---------
|
|
|
### NEW: MoveToWater
|
|
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### NEW: MoveToBlock
|
|
|
- `moveToBlock{material=STONE;radius=8;radiusY=2;speed=0.9}`
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### NEW: MoveToLava
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API
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-----
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|
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- Added some methods to BukkitAPIHelper
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- Fixed NPE in MythicMobSpawnEvent#getMythicSpawner
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- Fixed isFromMythicSpawner always returning false in MythicMobSpawnEvent
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Bug Fixes/Other
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|
---------------
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- Fixed NPE when loading MythicItems
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- Fixed NPE with owner mechanics/conditions
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- Fixed cyclical dependency issues with ModelEngine and ProtocolLib
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- Fixed a spawning errors with the api
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- Fixed inaccurate skill cooldown
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- Add "<#>" to be able to comment out lines on inline metaskills
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- Fixed NPE in raytrace mechanics
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- Fixed raytracing hitting the caster when using multi-hitbox
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- Fixed cooldowns that are 1 second or less
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- Fixed an NPE in ownerIsOnline condition
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- Fixed an NPE when loading items
|
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- Fixed issue with projectile onBounce
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- Fixed OBB not working with OtherFactionGoal
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- Fixed an NPE on some server forks
|
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- Fixed projectiles on Mohist
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- Fixed BlocksInChunk targeter not working on blocks below y=0
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- Fixed RandomSpawns not always replacing vanilla mobs |
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\ No newline at end of file |