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Mechanic: TakeItem
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=================
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*Aliases*: take, itemtake, takeitems
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Removes an item from the target
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Attributes
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| Attribute | Aliases | Description | Default |
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|------------------|---------|---------------------------------------|---------|
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| item | material, m, i | The item, or material, to remove | DIRT |
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| amount | a | The amount to remove | 1 |
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Examples
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--------
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Would remove a stack of dirt from the nearest player's inventory
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Skills:
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- takeitem{i=DIRT;a=64} @NearestPlayer{r=10} |
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