| ... | @@ -189,6 +189,10 @@ There are some common attributes that can be used in most of the Targeters, depe | 
... | @@ -189,6 +189,10 @@ There are some common attributes that can be used in most of the Targeters, depe | 
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## All Targeters
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## All Targeters
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| Attribute                                | Shorthand        | Description                                                                                                      |
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| ---------------------------------------- | ---------------- | ----------------------------------------- 
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| targetconditions                         | conditions, cond, c | [Inline Target Conditions](/Skills/Inline-Conditions#targetconditions) |
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### Sudo Attributes
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### Sudo Attributes
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| Attribute                                | Shorthand        | Description                                                                                                      |
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| Attribute                                | Shorthand        | Description                                                                                                      |
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| ---------------------------------------- | ---------------- | ----------------------------------------- 
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| ---------------------------------------- | ---------------- | ----------------------------------------- 
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| ... | @@ -248,11 +252,14 @@ They are used with two options (available on ANY entity-targeter): | 
... | @@ -248,11 +252,14 @@ They are used with two options (available on ANY entity-targeter): | 
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For example, to make a targeter that will ignore any players or non-hostile mobs, you'd use this:
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For example, to make a targeter that will ignore any players or non-hostile mobs, you'd use this:
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    damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals}
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```yaml
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  - damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals}
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```
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To make a targeter ONLY target players, you'd do something like this:
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To make a targeter ONLY target players, you'd do something like this:
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    skill{s=ASkill} @EntitiesInRadius{r=5;target=players}
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```yaml
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  - skill{s=ASkill} @EntitiesInRadius{r=5;target=players}
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```
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Possible filters include:
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Possible filters include:
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