... | ... | @@ -140,7 +140,7 @@ Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will |
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| @RandomLocationsNearTargets | @RLNTE{a=#;r=#;s=#;minr=#} | Targets random locations around the inherited target, where: a is the amount of locations, r is the radius around the inherited target, minr is the minimum radius, and s is the spacing between each location. |
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| @RandomLocationsNearOrigin{a=#;r=#;s=#;minr=#} | @RLNO | Targets random locations near the origin of a skill. |
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| @**[FloorOfTargets][]** | @FOT<br>@floorsOfTarget | Targets the blocks underneath the inherited targets. |
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| @LocationsOfTargets | @LOT | Targets the location of the inherited targets |
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| @**[LocationsOfTargets][]** | @locationOfTarget<br>@LOT | Targets the location of the inherited targets |
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| @**[BlocksInRadius][]** | @BIR | Targets all blocks in a radius of the inherited targets. |
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| @TargetBlock | | Targets the block you are looking at |
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| @**[BlocksInChunk][]** | @BIC | Targets all blocks in a chunk relative to the inherited target. |
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... | ... | @@ -283,3 +283,4 @@ Currently, sort can have the following values: |
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[Line]: /Skills/Targeters/Line
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[LivingInLine]: /Skills/Targeters/LivingInLine
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[LivingNearTargetLocation]: /Skills/Targeters/LivingNearTargetLocation
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[LocationsOfTargets]: /Skills/Targeters/LocationsOfTargets |
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