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## Targeter: Rectangle
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Returns the # of points target locations that comprise a rectangle. Depending on the parameters, some elements of the rectangle can be modified, such as it being filled or not, if to target only its outline, its location and so on
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### Attributes
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| Attribute | Aliases | Description | Default |
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|----------------|----------|------------------------------------------------------------|:-------:|
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| x | | The size of the rectangle on the **x** axis | |
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| y | | The size of the rectangle on the **y** axis | |
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| z | | The size of the rectangle on the **z** axis | |
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| xOffset | | The offset of the rectangle on the **x** axis | |
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| yOffset | | The offset of the rectangle on the **y** axis | |
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| zOffset | | The offset of the rectangle on the **z** axis | |
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| points | p | Amount of points per cube 'line' | |
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| filled | fill, f | If the rectangle should be filled | |
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| outline | edge, onlyEdge, e, onlyOutline, o | If only the outline should be drawn | |
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| rotation | r | The 3D rotation of the rectangle | |
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| fromOrigin | origin | If the rectangle should be drawn from the origin of the metaskill | |
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## Examples
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```yaml
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ExampleMob1:
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Type: ZOMBIE
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Skills:
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- e:p{p=FLAME;a=1} @Rectangle{d=12;f=false;r=45,45,0;yOffset=1.5;outline=true} ~onDamaged
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ExampleMob2:
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Type: ZOMBIE
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Skills:
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- e:p{p=SOUL_FIRE_FLAME;a=1} @Rectangle{d=12;r=45,45,45;yOffset=3;fill=true} ~onDamaged
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``` |
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\ No newline at end of file |