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## Description
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Targets the first solid block below the inherited targets
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| tries | t, max, m | The maximum number of attempts the targeter will make to fetch the targets | 3 |
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## Examples
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This mechanic will mask the block below every player in a 10 blocks radius to ice
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```yaml
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ExampleSkill1:
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Skills:
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- skill{s=ExampleSkill2} @PIR{r=10}
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ExampleSkill2:
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Skills:
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- blockmask{r=1;m=ICE} @FloorOfTargets
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```
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## Aliases
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- [x] floorsOfTarget
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- [x] FOT |
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\ No newline at end of file |