... | @@ -142,6 +142,7 @@ These placeholders will return whatever target selector has been used. For insta |
... | @@ -142,6 +142,7 @@ These placeholders will return whatever target selector has been used. For insta |
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| <target.distance> | Return the distance between the caster and the mechanic's target. If the target cannot be found in the caster's world, returns the maximum double value |
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| <target.distance> | Return the distance between the caster and the mechanic's target. If the target cannot be found in the caster's world, returns the maximum double value |
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| <target.distancesquared> | Return the squared distance between the caster and the mechanic's target. If the target cannot be found in the caster's world, returns the maximum double value |
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| <target.distancesquared> | Return the squared distance between the caster and the mechanic's target. If the target cannot be found in the caster's world, returns the maximum double value |
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| <target.armor> | Returns the target's armor value |
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| <target.armor> | Returns the target's armor value |
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| <target.item.itemstack.{EquipSlot}> | Returns the ItemStack of the item in the specified slot on the target player. The slot can either be a named one (HAND, OFFHAND etc.) or a number |
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## Trigger Placeholders
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## Trigger Placeholders
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These placeholders will return whatever attribute of the entity that caused the skill to happen. For instance `<trigger.name>` combined with an `~onDeath` trigger will return the name of the entity that killed the mob.
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These placeholders will return whatever attribute of the entity that caused the skill to happen. For instance `<trigger.name>` combined with an `~onDeath` trigger will return the name of the entity that killed the mob.
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