... | @@ -19,7 +19,7 @@ These skills usually target entities (players or other mobs), but some |
... | @@ -19,7 +19,7 @@ These skills usually target entities (players or other mobs), but some |
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are able to target locations as well.
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are able to target locations as well.
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| Mechanic | Description |
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| Mechanic | Description |
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|------------------------|----------------------------------------------------------------|
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|---------------------------|------------------------------------------------------------------------------------------|
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| [ActivateSpawner][] | Activates a MythicMobs spawner at the targeted location |
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| [ActivateSpawner][] | Activates a MythicMobs spawner at the targeted location |
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| [AnimateArmorStand][] | Animates an armorstand |
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| [AnimateArmorStand][] | Animates an armorstand |
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| [ArrowVolley][] | Fires a volley of arrows |
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| [ArrowVolley][] | Fires a volley of arrows |
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... | @@ -91,7 +91,7 @@ are able to target locations as well. |
... | @@ -91,7 +91,7 @@ are able to target locations as well. |
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| [PotionClear][] | Removes all potion effects from target entity |
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| [PotionClear][] | Removes all potion effects from target entity |
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| [Prison][] | Imprisons the target inside a block |
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| [Prison][] | Imprisons the target inside a block |
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| [Pull][] | Pulls the target towards the mob |
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| [Pull][] | Pulls the target towards the mob |
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| [Push Button][] | Pushes a button at the target location
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| [PushButton][] | Pushes a button at the target location |
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| [RayTrace][] | Traces a straight line to the target |
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| [RayTrace][] | Traces a straight line to the target |
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| [RayTraceTo][] | Executes a skill with the result of a raytrace to the target location |
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| [RayTraceTo][] | Executes a skill with the result of a raytrace to the target location |
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| [Rally][] | Causes other nearby mobs to attack the target |
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| [Rally][] | Causes other nearby mobs to attack the target |
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... | @@ -170,7 +170,7 @@ to call other skills. If you specify a target, all other skills called |
... | @@ -170,7 +170,7 @@ to call other skills. If you specify a target, all other skills called |
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by these will "inherit" the targets (if applicable).
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by these will "inherit" the targets (if applicable).
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| Mechanic | Description |
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| Mechanic | Description |
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|---------------------|-----------------------------------------------------------------------------------------|
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|----------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------|
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| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
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| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
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| [Aura][] | Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target. |
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| [Aura][] | Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target. |
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| [CancelEvent][] | Cancel the Event that triggered the current skill-tree. Only works for certain triggers. |
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| [CancelEvent][] | Cancel the Event that triggered the current skill-tree. Only works for certain triggers. |
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... | @@ -209,7 +209,7 @@ Universal Attributes |
... | @@ -209,7 +209,7 @@ Universal Attributes |
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The following attributes are applicable to all mechanics.
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The following attributes are applicable to all mechanics.
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| Attribute | Shorthand | Description | Default |
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| Attribute | Shorthand | Description | Default |
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|----------------|-----------|------------------------------------------------|---------|
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|----------------|-----------|----------------------------------------------------------------|---------|
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| cooldown | cd | In seconds. Allows for decimal values. | 0 |
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| cooldown | cd | In seconds. Allows for decimal values. | 0 |
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| delay | | Delays the execution of the mechanic by a set number of ticks. | 0 |
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| delay | | Delays the execution of the mechanic by a set number of ticks. | 0 |
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| repeat | | How many times the mechanic should be repeated | 0 |
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| repeat | | How many times the mechanic should be repeated | 0 |
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