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The [delay] mechanic can be used to apply a delay not only *between* ticks, but also inside of the same tick via a `delay 0` mechanic.
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# DISCLAIMER
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This is not an intended mechanic. It's just a happy accident that, somehow, consistently works. Do not expect this to be cutting edge, as, again, this is more of a convenient bug
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## Single Delay
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You have to imagine each mechanic as a series of instructions that are executed orderly. In this scenario, using a `delay 0` mechanic allows you to "schedule" the subsequent mechanics to be executed *after* every other non delayed mechanic that tick.
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