... | ... | @@ -167,6 +167,7 @@ Conditions |
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| [isLiving](/skills/conditions/isliving) | Entity | Checks if the target is a living entity |
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| [isLeashed](/skills/conditions/isleashed) | Entity | Checks if the target has been leashed |
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| [isMythicMob](/skills/conditions/ismythicmob) | Entity | Checks if the target is a MythicMob |
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| [isMoist](/skills/conditions/ismoist) | Location | Checks if the target block of farmland is hydrated |
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| [isMonster](/skills/conditions/ismonster) | Entity | Checks if the target is a monster |
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| [isPlayer](/skills/conditions/isplayer) | Entity | Checks if the target is a player |
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| [isSaddled](/skills/conditions/issaddled) | Entity | Checks if the target entity is saddled |
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... | ... | @@ -185,6 +186,7 @@ Conditions |
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| [MobsInRadius](/skills/conditions/mobsinradius) | Location | Checks how many mobs are in a given radius |
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| [MobsInChunk](/skills/conditions/mobsinchunk) | Location | Matches a range to how many mobs are in the target location's chunk |
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| [MobsInWorld](/skills/conditions/mobsinworld) | Location | Matches a range to how many mobs are in the target world |
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| [MoistureLevel](/skills/conditions/moisturelevel) | Location | Checks if the target block of farmland has the specified level of hydratation |
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| [MotionX](/skills/conditions/motionx) | Entity | Checks the X motion of the target entity against a range. |
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| [MotionY](/skills/conditions/motiony) | Entity | Checks the Y motion of the target entity against a range. |
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| [MotionZ](/skills/conditions/motionz) | Entity | If the target has a velocity greater than zero |
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