... | ... | @@ -295,6 +295,18 @@ different mobtype. |
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* Whether the bee has stung an entity.
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* Defaults to false.
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#### Cat
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**CatType: \[type\]**
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** Sets the type of cat
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** Types can be ALL_BLACK, BLACK, BRITISH_SHORTHAIR, CALICO, PERSIAN, JELLIE, RAGDOLL, RED, SIAMESE, TABBY or WHITE.
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**CollarColor: \[color\]**
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** Sets the color of the cat's collar.
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** Available colors are: BLACK, BLUE, BROWN, CYAN, GRAY, GREEN, LIGHT_BLUE, LIGHT_GRAY, LIME, MAGENTA, ORANGE, PINK, PURPLE, RED, WHITE, or YELLOW.
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#### Chicken
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**Jockey: \[true/false\]**
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* Acts as if the player built the mob.
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* Defaults to false.
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#### Ocelots
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**Ocelot: \[type\] **
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* Sets the type of ocelot
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* Types can be BLACK_CAT, RED_CAT, SIAMESE_CAT, WILD_OCELOT
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* Defaults to WILD_OCELOT
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#### Panda
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**MainGene: \[Gene Type\] **\*
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**MainGene: \[Gene Type\]**
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* Sets the main gene that the panda can pass on to it's offspring.
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* Can be NORMAL, AGGRESSIVE, LAZY, WORRIED, PLAYFUL, WEAK, BROWN
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* Defaults to NORMAL
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**HiddenGene: \[Gene Type\] **\*
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**HiddenGene: \[Gene Type\]**
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* Sets the hidden gene that the panda can pass on to it's offspring.
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* Can be NORMAL, AGGRESSIVE, LAZY, WORRIED, PLAYFUL, WEAK, BROWN
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... | ... | @@ -456,26 +460,26 @@ different mobtype. |
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#### Piglin
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**AbleToHunt: \[true/false\] **\*
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**AbleToHunt: \[true/false\]**
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* Whether or not the piglin is able to hunt
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* Defaults to false
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**ImmuneToZombification: \[true/false\] **\*
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**ImmuneToZombification: \[true/false\]**
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* Whether or not the piglin is immune to being zombified
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* Defaults to false
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#### Piglin Brutes
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**ImmuneToZombification: \[true/false\] **\*
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**ImmuneToZombification: \[true/false\]**
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* Whether or not the piglin is immune to being zombified
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* Defaults to false
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#### Pigs
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**Saddled: \[true/false\]**\*
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**Saddled: \[true/false\]**
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* Wether or not the pig spawns with a saddle.
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* Defaults to false
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