... | @@ -33,7 +33,7 @@ number of nearby bears once every 10 minutes. |
... | @@ -33,7 +33,7 @@ number of nearby bears once every 10 minutes. |
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- variableEquals{var=target.heardbear;value="yes"} cancel
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- variableEquals{var=target.heardbear;value="yes"} cancel
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Skills:
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Skills:
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- message{m="&7You hear a growling noise..."}
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- message{m="&7You hear a growling noise..."}
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- setvariable{var=target.heardbear;value="yes";duration=6000}
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- setvariable{var=target.heardbear;value="yes";type=STRING;duration=6000}
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In this example, the extra "IgnitionDamage" skill would only fire if the
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In this example, the extra "IgnitionDamage" skill would only fire if the
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"do_ignite" variable were set on the skill tree.
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"do_ignite" variable were set on the skill tree.
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... | | ... | |