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Mechanic: Pull
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==============
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Pulls all targeted entities towards the caster with a base velocity,
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increasing based on the distance of targets from the caster.
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Attributes
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| Attribute | Aliases | Description | Default Value |
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|-----------|---------|-------------------------------------------------------------------------|---------------|
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| velocity | v | The base velocity of the pull. | 1 |
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| toOrigin | to | Wether or not the target should pulled towards the origin of the skill. | false |
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Special Notes
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-------------
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Targets are pulled much faster based on their distance from the caster.
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The defined velocity is a "base" velocity, and the skill scales the
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velocity based on distance to attempt to pull the entity directly to the
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mob if it is possible based on the base velocity.
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Examples
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--------
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DeathGrip:
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Skills:
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- pull{velocity=10} @target
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- pull{v=6;to=true} @PIR{r=10} |