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  • healpercent

Last edited by Lxlp 5 months ago
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healpercent

Mechanic: HealPercent

Added in version 2.3

Heals the target entity for a percentage of its max-health. Like the heal skill, can also overheal mobs by a percentage.

Attributes

Attribute Aliases Description Default
multiplier m The percentage to heal, refers to the targets max-health [1] 0.1
overheal Whether or not to apply overhealing as additional MaxHealth false

Examples

This will make the casting mob heal for 20% of its health each time it gets to attack.

  Skills:
  - healpercent{m=0.2} @self ~onAttack

[1] 1 = 100 %, 0.5 = 50 % and so on...

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