Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • globalcooldown

Last edited by Lxlp 5 months ago
Page history
This is an old version of this page. You can view the most recent version or browse the history.

globalcooldown

Mechanic: GlobalCooldown

The "GCD" or "Global Cooldown" skill lets you set a mob's global cooldown, used in conjunction with the "offgcd" condition if you want a mob's abilities to have a global, over-all shared cooldown.

Attributes

Attribute Aliases Description Default Value
ticks t How many ticks to set the GCD 20

Examples

This skill would trigger a Global Cooldown of 40 ticks, during which the skill and all other skills using the "offgcd" condition would not be usable.

  IceBolt:
    Conditions:
    - offgcd
    - targetinlineofsight
    Skills:
    - gcd{ticks=40}
Clone repository
  • Home
  • Changelogs
  • Premium Features
  • Commands and Permissions
  • FAQ / Common Issues
  • Mythic Add-ons
  • Compatible Plugins
  • API Information

Mobs

  • Overview
  • Types
  • Mob Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Extra: Disguises
  • Extra: MiniaturePets

Skills

  • Overview
  • Mechanics
  • Effects
  • Targeters
  • Triggers
  • Conditions
  • Placeholders
  • Variables

Items & Drops

  • Drops and Drop Tables
  • Options
  • Attributes
  • Common Item ID's
  • Enchantments
  • Potions
  • Banner Layers

Spawning

  • Spawners
  • Random Spawns