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Mechanic: Disguise
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==================
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Runs a disguise string on the casting mob. This skill requires Libs'
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Disguises and ProtocolLib be installed to enable Disguise functionality.
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See [Add-On: Disguises](/addons/disguises/start) for a list of available
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disguises.
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Attributes
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----------
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Any [disguise-specific
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options](http://mythicmobs.net/manual/doku.php/addons/disguises/start#options)
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can also be used as an attribute in the skill.
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| Attribute | Aliases | Description | Default |
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|-----------|---------|-----------------------------------|---------|
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| disguise | d, type | The disguise to apply to the mob. | |
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Examples
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--------
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This example would cause the mob to turn into a sheep.
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Skills:
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- disguise{d=SHEEP}
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This one would turn it into a player using the skin of Notch and giving
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it the display name *Jeb*. Color codes are useable in the nametag field.
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Skills:
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- disguise{type=player;player=&7Jeb;skin=Notch} |