... | ... | @@ -28,8 +28,4 @@ This example would cause the mob to turn into a sheep. |
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Skills:
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- disguise{d=SHEEP}
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This one would turn it into a player using the skin of Notch and giving
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it the display name *Jeb*. Color codes are useable in the nametag field.
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Skills:
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- disguise{type=player;player=&7Jeb;skin=Notch} |
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Configure custom disguises using Lib's Disguises for more granular detail. |
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