... | ... | @@ -40,7 +40,7 @@ Attributes |
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| onHit | oH | Skill to execute if the target hits something | NONE |
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| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
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| damageAdd | add, a | An optional multiplier on the original hit's damage to the original hit's damage | 0 |
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| damageMultiplier | multiplier, m | An optional static increase to the original hit's damage | 1 |
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| damageMultiplier | multiplier, m | An optional static increase to the original hit's damage | 1 |
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(See example below for usage)
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... | ... | @@ -52,10 +52,8 @@ The **onDamaged** aura type has the following options: |
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|------------------|---------------|------------------------------------------------------------|---------------|
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| onHit | oH | Skill to execute if the target is damaged | |
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| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
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| damageSub | sub, s | An optional static decrease (or increase if negative)
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to the original hit's damage | 0 |
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| damageMultiplier | multiplier, m | An optional multiplier on the original hit's
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damage | 1 |
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| damageSub | sub, s | An optional static decrease (or increase if negative) to the original hit's damage | 0 |
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| damageMultiplier | multiplier, m | An optional multiplier on the original hit's damage | 1 |
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(See example below for usage)
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Examples
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