... | @@ -3,8 +3,8 @@ Skill Mechanics |
... | @@ -3,8 +3,8 @@ Skill Mechanics |
|
|
|
|
|
Skill Mechanics (or base skills) are simple skills that are built into
|
|
Skill Mechanics (or base skills) are simple skills that are built into
|
|
MythicMobs. You can call these basic skills by themselves in your mob's
|
|
MythicMobs. You can call these basic skills by themselves in your mob's
|
|
Skill List, or you can create your own skill by combining these
|
|
Skill List, or you can create your own meta-skill by combining these
|
|
mechanics.
|
|
mechanics together.
|
|
|
|
|
|
Some Mechanics are able to target Entities, Locations, or both! Some
|
|
Some Mechanics are able to target Entities, Locations, or both! Some
|
|
don't target anything. You control what your skill targets using a
|
|
don't target anything. You control what your skill targets using a
|
... | @@ -28,7 +28,7 @@ are able to target locations as well. |
... | @@ -28,7 +28,7 @@ are able to target locations as well. |
|
| [BarSet][] | Modifies a custom boss bar on the casting mob |
|
|
| [BarSet][] | Modifies a custom boss bar on the casting mob |
|
|
| [BarRemove][] | Removes a custom boss bar on the casting mob |
|
|
| [BarRemove][] | Removes a custom boss bar on the casting mob |
|
|
| [BreakBlock][] | Breaks the block at the target location |
|
|
| [BreakBlock][] | Breaks the block at the target location |
|
|
| [BreakBlockAndGiveItem][] | Breaks the block at the target location and gives item/droptables |
|
|
| [BreakBlockAndGiveItem][] | Breaks the block at the target location and gives an item/droptable |
|
|
| [Close Inventory][] | Closes the target player's inventory |
|
|
| [Close Inventory][] | Closes the target player's inventory |
|
|
| [Command][] | Executes a command for each target |
|
|
| [Command][] | Executes a command for each target |
|
|
| [Consume][] | Deals damage and restores health per target hit |
|
|
| [Consume][] | Deals damage and restores health per target hit |
|
... | @@ -49,12 +49,12 @@ are able to target locations as well. |
... | @@ -49,12 +49,12 @@ are able to target locations as well. |
|
| [Eject Passenger][] | Ejects anything riding the caster |
|
|
| [Eject Passenger][] | Ejects anything riding the caster |
|
|
| [Equip][] | Causes the casting mob to equip an item |
|
|
| [Equip][] | Causes the casting mob to equip an item |
|
|
| [Explosion][] | Causes an explosion |
|
|
| [Explosion][] | Causes an explosion |
|
|
| [Extinguish][] | removes fire ticks from the target entity |
|
|
| [Extinguish][] | Removes fire ticks from the target entity |
|
|
| [fawePaste][] | Pastes a Schematic using FAWE |
|
|
| [fawePaste][] | Pastes a Schematic using FAWE (Fast Async World Edit) |
|
|
| [Feed][] | Feeds the target player |
|
|
| [Feed][] | Feeds the target player |
|
|
| [FillChest][] | Fills a chest with items, or a droptable |
|
|
| [FillChest][] | Fills a chest with items, or a droptable |
|
|
| [Fly][] | Applies an [aura][] that allows the target to fly |
|
|
| [Fly][] | Applies an [aura][] that allows the target to fly |
|
|
| [Force Pull][] | Teleports the target to the mob |
|
|
| [Force Pull][] | Teleports the target to the caster |
|
|
| [Freeze][] | Chills the target entity |
|
|
| [Freeze][] | Chills the target entity |
|
|
| [Glow][] | Makes the target glow |
|
|
| [Glow][] | Makes the target glow |
|
|
| [Give Item][] | Gives an item to the target |
|
|
| [Give Item][] | Gives an item to the target |
|
... | @@ -73,7 +73,7 @@ are able to target locations as well. |
... | @@ -73,7 +73,7 @@ are able to target locations as well. |
|
| [Modify Target Score][] | Modifies a scoreboard value of the target |
|
|
| [Modify Target Score][] | Modifies a scoreboard value of the target |
|
|
| [Modify Score][] | Modifies the score of a dummy player |
|
|
| [Modify Score][] | Modifies the score of a dummy player |
|
|
| [Mount][] | Summons a mob for the caster and mounts it |
|
|
| [Mount][] | Summons a mob for the caster and mounts it |
|
|
| [Mount Me][] | Forces the target entity to mount the caster |
|
|
| [Mount Me][] | Forces the targeted entity to mount the caster |
|
|
| [Mount Target][] | Mounts the target |
|
|
| [Mount Target][] | Mounts the target |
|
|
| [Oxygen][] | Gives oxygen to a player target |
|
|
| [Oxygen][] | Gives oxygen to a player target |
|
|
| [PoseArmorStand][] | Changes the pose of the target ArmorStand |
|
|
| [PoseArmorStand][] | Changes the pose of the target ArmorStand |
|
... | @@ -90,8 +90,8 @@ are able to target locations as well. |
... | @@ -90,8 +90,8 @@ are able to target locations as well. |
|
| [Remove][] | Removes the target mob |
|
|
| [Remove][] | Removes the target mob |
|
|
| [RemoveHeldItem][] | Removes some of the item the target player is holding |
|
|
| [RemoveHeldItem][] | Removes some of the item the target player is holding |
|
|
| [RemoveOwner][] | Removes the ownership of the target mob |
|
|
| [RemoveOwner][] | Removes the ownership of the target mob |
|
|
| [Run AI Goal Selector][] | Change PathfinderAIGoals |
|
|
| [Run AI Goal Selector][] | Change the target's AIGoalSelectors |
|
|
| [Run AI Target Selector][] | Change PathfinderTargetGoals |
|
|
| [Run AI Target Selector][] | Change the target's AITargetSelectors |
|
|
| [Send Action Message][] | Sends an Actionbar Message to the target player |
|
|
| [Send Action Message][] | Sends an Actionbar Message to the target player |
|
|
| [Send Resource Pack][] | Sends a Resource Pack to the target player |
|
|
| [Send Resource Pack][] | Sends a Resource Pack to the target player |
|
|
| [Send Title Message][] | Sends a Title/Subtitle Message to the target player |
|
|
| [Send Title Message][] | Sends a Title/Subtitle Message to the target player |
|
... | @@ -108,7 +108,7 @@ are able to target locations as well. |
... | @@ -108,7 +108,7 @@ are able to target locations as well. |
|
| [Set Mob Color][] | Changes the color of the target if it is a colorable mob |
|
|
| [Set Mob Color][] | Changes the color of the target if it is a colorable mob |
|
|
| [Set Mob Score][] | Sets a scoreboard value on the casting mob |
|
|
| [Set Mob Score][] | Sets a scoreboard value on the casting mob |
|
|
| [Set Name][] | Changes the target entity's name |
|
|
| [Set Name][] | Changes the target entity's name |
|
|
| [Set NoDamageTicks][] | sets the nodamageticks of the target |
|
|
| [Set NoDamageTicks][] | Sets the nodamageticks of the target |
|
|
| [Set Owner][] | Makes the target the owner of the casting mob |
|
|
| [Set Owner][] | Makes the target the owner of the casting mob |
|
|
| [Set Rotation][] | Sets the rotation of the target |
|
|
| [Set Rotation][] | Sets the rotation of the target |
|
|
| [Set Target Score][] | Sets the score of the target |
|
|
| [Set Target Score][] | Sets the score of the target |
|
... | @@ -139,7 +139,7 @@ are able to target locations as well. |
... | @@ -139,7 +139,7 @@ are able to target locations as well. |
|
| [Toggle Sitting][] | Toggles the sitting state for cats, dogs, foxes, and parrots |
|
|
| [Toggle Sitting][] | Toggles the sitting state for cats, dogs, foxes, and parrots |
|
|
| [Velocity][] | Modifies the velocity of the target entity(s) |
|
|
| [Velocity][] | Modifies the velocity of the target entity(s) |
|
|
| [Weather][] | Modifies the weather in the target world |
|
|
| [Weather][] | Modifies the weather in the target world |
|
|
| [WolfSit][] | Forces a targetted wolf to sit. |
|
|
| [WolfSit][] | Forces a targeted wolf to sit. |
|
|
|
|
|
|
Effect Mechanics
|
|
Effect Mechanics
|
|
----------------
|
|
----------------
|
... | @@ -159,25 +159,25 @@ by these will "inherit" the targets (if applicable). |
... | @@ -159,25 +159,25 @@ by these will "inherit" the targets (if applicable). |
|
| Mechanic | Description |
|
|
| Mechanic | Description |
|
|
|---------------------|-----------------------------------------------------------------------------------------|
|
|
|---------------------|-----------------------------------------------------------------------------------------|
|
|
| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
|
|
| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
|
|
| [Aura][] | Used to create custom status effects (buffs/debuffs) that can be targeted onto entities |
|
|
| [Aura][] | Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target. |
|
|
| [CancelEvent][] | Cancel the Event that triggered the current skill-tree |
|
|
| [CancelEvent][] | Cancel the Event that triggered the current skill-tree. Only works for certain triggers. |
|
|
| [Cast][] | "Casts" a meta-skill using various advanced options |
|
|
| [Cast][] | "Casts" a meta-skill using various advanced options. |
|
|
| [Chain][] | Chains a skill between multiple targets that are near each other. |
|
|
| [Chain][] | Chains a skill between multiple targets that are near each other. |
|
|
| [ChainMissile][] | A missile that chains between entities. **Premium-Only** mechanic! |
|
|
| [ChainMissile][] | A missile that chains between entities. **Premium-Only** mechanic! |
|
|
| [Delay][] | Delays execution of the current skill list |
|
|
| [Delay][] | Delays execution of the current skill list by a set number of ticks. |
|
|
| [Global Cooldown][] | Sets the caster's Global Cooldown timer |
|
|
| [Global Cooldown][] | Sets the caster's Global Cooldown timer |
|
|
| [Missile][] | Fires a homing missile projectile |
|
|
| [Missile][] | Fires a homing projectile towards the target. |
|
|
| [Modify Projectile][] | Modifying the projectile / missile / orbital |
|
|
| [Modify Projectile][] | Modifying the projectile / missile / orbital |
|
|
| [onAttack][] | Applies an [aura][] to the target that triggers skills when they attack |
|
|
| [onAttack][] | Applies an [aura][] to the target that triggers skills when they attack |
|
|
| [onDamaged][] | Applies an [aura][] to the target that triggers skills when they take damage |
|
|
| [onDamaged][] | Applies an [aura][] to the target that triggers skills when they take damage |
|
|
| [onShoot][] | Applies an [aura][] to the target that triggers skills when they shoot a bow |
|
|
| [onShoot][] | Applies an [aura][] to the target that triggers skills when they shoot a bow |
|
|
| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
|
|
| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
|
|
| [Projectile][] | Fires a highly-customizable projectile towards the target |
|
|
| [Projectile][] | Fires a highly-customizable projectile towards the target |
|
|
| [Shoot][] | Shoots a projectile-item at the target |
|
|
| [Shoot][] | Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
|
|
| [Volley][] | Shoots a volley of projectile-items at the target with various options |
|
|
| [Volley][] | Shoots a volley of projectile-items at the target with various options |
|
|
| [SudoSkill][] | Makes the target execute a skill |
|
|
| [SudoSkill][] | Makes the target execute a skill |
|
|
| [Random Skill][] | Executes a random skill from a list |
|
|
| [Random Skill][] | Executes a random skill from a list |
|
|
| [Totem][] | Creates a static "totem" at a location that pulses other skills |
|
|
| [Totem][] | Creates a static "totem" at a location that can execute other skills |
|
|
| [Variable Add][] | Adds an amount to a numeric variable |
|
|
| [Variable Add][] | Adds an amount to a numeric variable |
|
|
| [Variable Math][] | Performs math on a numeric variable |
|
|
| [Variable Math][] | Performs math on a numeric variable |
|
|
| [Set Variable][] | Sets the value of a variable |
|
|
| [Set Variable][] | Sets the value of a variable |
|
... | @@ -191,8 +191,8 @@ The following attributes are applicable to all mechanics. |
... | @@ -191,8 +191,8 @@ The following attributes are applicable to all mechanics. |
|
|
|
|
|
| Attribute | Shorthand | Description | Default |
|
|
| Attribute | Shorthand | Description | Default |
|
|
|----------------|-----------|------------------------------------------------|---------|
|
|
|----------------|-----------|------------------------------------------------|---------|
|
|
| cooldown | cd | In seconds | 0 |
|
|
| cooldown | cd | In seconds. Allows for decimal values. | 0 |
|
|
| delay | | Delays the execution of the mechanic | 0 |
|
|
| delay | | Delays the execution of the mechanic by a set number of ticks. | 0 |
|
|
| repeat | | How many times the mechanic should be repeated | 0 |
|
|
| repeat | | How many times the mechanic should be repeated | 0 |
|
|
| repeatInterval | | How many ticks must elapse between repetitions | 0 |
|
|
| repeatInterval | | How many ticks must elapse between repetitions | 0 |
|
|
|
|
|
... | | ... | |