Item Options
This is a database of all Options available when creating an item in Mythic Mobs. They are put under the Options:-tag inside item-configurations.
Universal Options
These options are applicable to all items:
Repairable: [true/false]
- Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables.
- Will override the RepairCost option.
- Defaults to false.
RepairCost: [number]
- Sets the repair cost of the item.
AppendType: [true/false]
- Toggles if the MYTHIC_TYPE should be appended to this item no matter way, necessary for the wearing condition to function properly.
Unbreakable: [true/false]
- Sets the unbreakable tag on the item.
- Items with this set to true will not lose durability.
HideFlags: [true/false]
- Hides all the item flags.
PreventStacking: [true/false]
- Prevents the item from stacking if the items are similar.
Playerheads
Only applicable to playerhead type items:
Player: [name]
- Sets the texture of the player head.
- [name] must be the IGN of the target player.
- Player heads must use data value 3 for this to work.
- Examples:
- Player: Herobrine
SkinTexture: [url]
- Also sets the texture of the player head, but instead uses a SkinURL.
- Below Minecraft 1.13, Player heads must use data value 3 for this to work.
- Type into browser: https://sessionserver.mojang.com/session/minecraft/profile/trimmeduuidofplayerhere
- Use http://mcuuid.net/ to find the trimmed uuid of the player
- This option also supports hashes. For example:
Options:
SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==
Dyeable Items
Color: [R,G,B] OR [DyeColor]
- Dyes the armor piece to a color according to Red, Green, Blue settings. 0-255
- Alternately can use a predefined color. Found here.
- Can pick colors using the Paint program on Windows. Open it up then choose "Edit Colors" to get your RGB value
- Only usable on leather armor type and banners.
Fireworks
- Added options for FIREWORK and FIREWORK_CHARGE items
- For Colors and FadeColors, you can specify what colors you want using the format RED,GREEN,BLUE
Firework:
Colors:
- 255,0,255
- 0,0,0
FadeColors:
- 200,0,0
Flicker: true
Trail: true
Examples
ClothSlippers:
Id: 301
Data: 0
Display: '&fCloth Slippers'
Lore:
- ''
- 'So Soft!'
- ''
Enchantments:
- DURABILITY:1
Options:
Color: 200,200,200
Lots of possible options included:
TestHead:
Id: 397
Data: 3
Options:
Player: Rickyling
dat_item_though:
Id: banner
Data: 4
Display: '&c&lThe Banner&r'
Lore:
- ''
- '&rIt<&sq>s the perfect stone.'
- '&cNever question that.'
- ''
Amount: 8
Options:
Color: 200,200,200
Unbreakable: true
Enchantments:
- DURABILITY:1
- ARROW_FIRE:10
An example of a firework rocket
FireworkGoBoom:
Id: FIREWORK_ROCKET
Display: 'Rocket'
Firework:
Colors:
- 255,0,255
- 0,0,0
FadeColors:
- 200,0,0
Flicker: true
Trail: true