... | ... | @@ -12,18 +12,18 @@ These options are applicable to all items: |
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**Repairable: \[true/false\]**
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* Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables.
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* Will override the RepairCost option.
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* Defaults to false.
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- Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables.
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- Will override the RepairCost option.
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- Defaults to false.
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**RepairCost: \[number\]**
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* Sets the repair cost of the item.
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- Sets the repair cost of the item.
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**Unbreakable: \[true/false\]**
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* Sets the unbreakable tag on the item.
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* Items with this set to true will not lose durability.
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- Sets the unbreakable tag on the item.
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- Items with this set to true will not lose durability.
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Playerheads
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-----------
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... | ... | @@ -32,22 +32,24 @@ Only applicable to playerhead type items: |
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**Player: \[name\]**
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* Sets the texture of the player head.
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* [name] must be the IGN of the target player.
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* Player heads must use data value 3 for this to work.
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* Examples:
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* **Player: Herobrine**
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- Sets the texture of the player head.
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- [name] must be the IGN of the target player.
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- Player heads must use data value 3 for this to work.
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- Examples:
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- Player: Herobrine
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**SkinTexture: \[url\]**
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* Also sets the texture of the player head, but instead uses a SkinURL.
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* Player heads must use data value 3 for this to work.
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* Type into browser: https://sessionserver.mojang.com/session/minecraft/profile/trimmeduuidofplayerhere
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* Use http://mcuuid.net/ to find the trimmed uuid of the player
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* This option also supports hashes. For example:
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* <code>Options:
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SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==</code>
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- Also sets the texture of the player head, but instead uses a SkinURL.
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- Player heads must use data value 3 for this to work.
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- Type into browser: https://sessionserver.mojang.com/session/minecraft/profile/trimmeduuidofplayerhere
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- Use http://mcuuid.net/ to find the trimmed uuid of the player
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- This option also supports hashes.
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For example:
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```
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Options:
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SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==
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```
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Dyeable Items
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-------------
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... | ... | @@ -56,49 +58,49 @@ Dyeable Items |
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- Dyes the armor piece to a color according to Red, Green, Blue
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settings. 0-255
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- Alternately can use a predefined color. Found
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[here](/databases/misc/colorcodes).
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- Can pick colors using the Paint program on Windows. Open it up then
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choosing "Edit Colors"
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[here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html).
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- Can pick colors using the Paint program on Windows. Open it up then choose "Edit Colors" to get your RGB value
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- Only usable on leather armor type and banners.
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Examples
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========
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ClothSlippers:
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Id: 301
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Data: 0
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Display: '&fCloth Slippers'
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Lore:
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- ''
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- 'So Soft!'
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- ''
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Enchantments:
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- DURABILITY:1
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Options:
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Color: 200,200,200
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```
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ClothSlippers:
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Id: 301
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Data: 0
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Display: '&fCloth Slippers'
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Lore:
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- ''
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- 'So Soft!'
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- ''
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Enchantments:
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- DURABILITY:1
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Options:
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Color: 200,200,200
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```
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Lots of possible options included:
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TestHead:
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Id: 397
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Data: 3
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Options:
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Player: Rickyling
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dat_item_though:
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Id: banner
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Data: 4
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Display: '&c&lThe Banner&r'
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Lore:
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- ''
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- '&rIt<&sq>s the perfect stone.'
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- '&cNever question that.'
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- ''
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Amount: 8
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Options:
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Color: 200,200,200
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Unbreakable: true
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Enchantments:
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- DURABILITY:1
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- ARROW_FIRE:10 |
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```
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TestHead:
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Id: 397
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Data: 3
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Options:
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Player: Rickyling
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```
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```
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dat_item_though:
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Id: banner
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Data: 4
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Display: '&c&lThe Banner&r'
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Lore:
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- ''
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- '&rIt<&sq>s the perfect stone.'
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- '&cNever question that.'
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- ''
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Amount: 8
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Options:
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Color: 200,200,200
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Unbreakable: true
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Enchantments:
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- DURABILITY:1
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- ARROW_FIRE:10
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``` |
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\ No newline at end of file |