... | ... | @@ -50,3 +50,10 @@ In this example, the extra "IgnitionDamage" skill would only fire if the |
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Skills:
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- ignite{ticks=20}
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- effects:particles{}
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In this example is a placeholder from MMOItems being stored inside a variable.
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PlaceholderDamage:
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Skills:
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- setvariable{var=caster.new_skill_damage;value="%mmoitems_stat_skill_damage%";type=INTEGER} @self
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- damage{a="100 * <caster.var.new_skill_damage>"} @PIR{r=5} |
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\ No newline at end of file |