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Mechanic: Set Health
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====================
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Sets the health of the target entity.
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Attributes
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| Attribute | Aliases | Description | Default Value |
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|-----------|---------|-----------------------------|---------------|
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| amount | a | Amount of health to set to. | 1.0 |
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Examples
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--------
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This example will set the players' health to 6 (3 hearts) when they
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right-click the mob.
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Skills:
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- sethealth{a=6} @trigger ~onInteract
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- ... |