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Mechanic: Give Item
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===================
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Gives an item to the target
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Attributes
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| Attribute | Aliases | Description | Default Value |
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|-----------|---------|-------------------|---------------|
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| item | i | The item material | |
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| amount | a | The amount given | 1 |
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Examples
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--------
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Skills:
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- giveitem{i=diamond_sword;a=1} @PIR{r=20} ~onSpawn
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- ... |