... | ... | @@ -20,15 +20,15 @@ Examples |
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Using Crucible Items:
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Instead of dropping dirt, it'll instead give diamonds to the player.
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```yaml
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#ITEMS FOLDER
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```Documents
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#Items Document
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CustomItem:
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Id: GOLDEN_SHOVEL
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Display: 'Lucky Shovel'
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Skills:
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- skill{s=dirtToDiamonds;sync=true} @TargetLocation ~onBreakBlock
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#SKILLS FOLDER
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#Skills Document
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dirtToDiamonds:
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TargetConditions:
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- blocktype{t=DIRT,GRASS_BLOCK} true
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