... | ... | @@ -9,14 +9,13 @@ Attributes |
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| Attribute | Aliases | Description | Default Value |
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| name | n | The name of the bossbar. | infobar |
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| display | d | The text displayed on the bar. | <skill.var.aura-name> |
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| display | d | The text displayed on the bossbar. | <skill.var.aura-name> |
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| value | v | How filled the bossbar is. Must be between 0.0 and 1.0. | 1.0 |
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| color | c | The color of the bossbar. Accepts any of: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE. | None (will error if left empty) |
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| style | s | The style of the bossbar. Accepts any of: SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20. | None (will error if left empty) |
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Examples
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--------
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Skills:
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- barSet{name="MyBossBar";display="<caster.name> - <caster.hp>";value=1.0} @self ~onDamaged
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- barSet{name="MyBossBar";display="<caster.name> - <caster.hp>";value=1.0;color=RED;style=SEGMENTED_6} @self ~onDamaged
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- ... |
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