... | @@ -35,26 +35,27 @@ Attributes |
... | @@ -35,26 +35,27 @@ Attributes |
|
The **onAttack** aura type has the following options:
|
|
The **onAttack** aura type has the following options:
|
|
|
|
|
|
- All options available to Auras
|
|
- All options available to Auras
|
|
- **onHit=[skill]** - A skill to execute while the aura is active
|
|
| Attribute | Aliases | Description | Default Value |
|
|
- **cancelEvent=true** - Whether to cancel the event and do no base
|
|
|------------------|---------------|------------------------------------------------------------|---------------|
|
|
damage
|
|
| onHit | oH | Skill to execute if the target hits something | NONE |
|
|
- **multiplier=#** - An optional multiplier on the original hit's
|
|
| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
|
|
damage
|
|
| damageAdd | add, a | An optional multiplier on the original hit's damage to the original hit's damage | 0 |
|
|
- **add=#** - An optional static increase to the original hit's
|
|
| damageMultiplier | multiplier, m | An optional static increase to the original hit's damage | 1 |
|
|
damage
|
|
|
|
|
|
|
|
(See example below for usage)
|
|
(See example below for usage)
|
|
|
|
|
|
The **onDamaged** aura type has the following options:
|
|
The **onDamaged** aura type has the following options:
|
|
|
|
|
|
- All options available to Auras
|
|
- All options available to Auras
|
|
- **onHit=[skill]** - A skill to execute while the aura is active
|
|
| Attribute | Aliases | Description | Default Value |
|
|
- **cancelEvent=true** - Whether to cancel the event and damage taken
|
|
|------------------|---------------|------------------------------------------------------------|---------------|
|
|
- **multiplier=#** - An optional multiplier on the original hit's
|
|
| onHit | oH | Skill to execute if the target is damaged | |
|
|
damage
|
|
| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
|
|
- **sub=#** - An optional static decrease (or increase if negative)
|
|
| damageSub | sub, s | An optional static decrease (or increase if negative)
|
|
to the original hit's damage
|
|
to the original hit's damage | 0 |
|
|
|
|
| damageMultiplier | multiplier, m | An optional multiplier on the original hit's
|
|
|
|
damage | 1 |
|
|
(See example below for usage)
|
|
(See example below for usage)
|
|
|
|
|
|
Examples
|
|
Examples
|
... | | ... | |