... | @@ -69,8 +69,8 @@ AIGoalSelectors: |
... | @@ -69,8 +69,8 @@ AIGoalSelectors: |
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| movethroughvillage | | |
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| movethroughvillage | | |
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| movetowardsrestriction | | |
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| movetowardsrestriction | | |
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| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
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| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
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| gotolocation x,y,z | goto | Makes the mob go to the specified location |
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| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
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| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks) |
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| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) |
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| gotoparent | | Makes the mob move towards its parent mob |
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| gotoparent | | Makes the mob move towards its parent mob |
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| panicWhenOnFire | panic | Run around panicking when on fire and look for water |
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| panicWhenOnFire | panic | Run around panicking when on fire and look for water |
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