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An example of how furniture states is used.
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\ No newline at end of file |
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TestFurnitureStates:
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Id: BRICK
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Model: 2
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Display: 'Test States'
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Type: FURNITURE
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Furniture:
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Material: BRICK
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Model: 2
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Barriers:
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- 0,0,0
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DefaultState: BROKEN
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States:
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HALF_REPAIRED:
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Model: 3
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GlowingFrame: true
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REPAIRED:
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Model: 4
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Lights: true
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GlowingFrame: true
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GlowingItem: true
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FurnitureSkills:
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- setFurnitureState{state=BROKEN} ~onInteract
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?furnitureState{s=REPAIRED}
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- setFurnitureState{state=REPAIRED} ~onInteract
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?furnitureState{s=HALF_REPAIRED}
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- setFurnitureState{state=HALF_REPAIRED} ~onInteract
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?furnitureState{s=BROKEN} |