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  • MythicCraft
  • MythicCrucibleMythicCrucible
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  • Custom Blocks

Last edited by Lxlp Nov 08, 2023
Page history

Custom Blocks

Crucible allows people to create "custom blocks" using the extra block states from mushroom blocks, note blocks, or tripwires.

Items that are configured to be blocks will have their corresponding block placed in the world where the player is looking when right-clicked, and will drop the original item when broken by default (unless configured otherwise).

Custom Block Options

All options are placed under a CustomBlock section on an item.

Base Options

  • Type - The type of custom block, defaults to mushroom (MUSHROOM_BLOCK, NOTE_BLOCK, or TRIPWIRE)
  • Id - The ID of the custom block.
  • Texture - The path of the texture the block will use
  CustomBlock:
    Type: MUSHROOM_BLOCK
    Id: 18
    Texture: block/stars1

Putting in Resource Pack

Please refer to the Resourcepack Generator wiki page for info.

Example

TestBlock:
  Id: STONE
  Model: 5
  Display: 'Probably a Block'
  Type: BLOCK
  CustomBlock:
    Type: MUSHROOM_BLOCK
    Id: 30
    Texture: block/exampletexture
  CustomBlockSkills:
  - sound{s=block.amethyst_block.place} @self ~onBlockPlace
  - sound{s=block.amethyst_block.break} @self ~onBlockBreak

WorldEdit Support

You can place custom blocks using worldedit via the following syntax:

//set mythic:ItemName
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