Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicCrucible MythicCrucible
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 53
    • Issues 53
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicCrucibleMythicCrucible
  • Wiki
  • World Generation

Last edited by Ashijin 3 months ago
Page history
This is an old version of this page. You can view the most recent version or browse the history.

World Generation

The WorldGen feature allows you to configure how certain blocks (both vanilla ones and crucible ones) will be generated in the world.

This feature can be configured via the worldgen.yml file.

worldgen.yml

Blocks to be generated can be added as "entries" under the CustomBlocks key like so

CustomBlocks:
     SpecialBlock:
       Block: TestBlock
       Worlds:
       - world
       Environment: NORMAL
       Chance: 0.2
       Depth:
         Min: -50
         Max: 20
       Vein:
         Count: 1
         Size: 5
       Replace:
       - STONE
       - DEEPSLATE
       Bordering:
       - AIR
       NotBordering:
       - AIR
       Conditions: []
Clone repository
  • Home
  • Changelogs
  • Commands / Permissions
  • FAQ / Common Issues
Usage
  • Installation
  • Item Options
  • Item Skills
  • Item Durability
  • Crafting Recipes
    • Workbenches
  • Ammo System / Guns
  • Dynamic Lore Generation
  • ResourcePack Generator
Item Types
  • Blocks
  • Furniture
    • Paint Brush
  • Bags
  • Hats
Mechanics
  • Item Mechanics
  • Item Targeters
  • Item Triggers
  • Item Conditions
Placeholders
  • Placeholders
  • Placeholders.yml