add toOrigin as an option for forcepull mechanic
Summary
toOrigin
option for forcepull mechanic to teleport targets to an origin, using the new mechanic option origin=@targetter
, instead of teleporting them to the caster.
Usage
#MOB
Mob:
Skills:
- skill{s=doSomething;origin=@forward{f=2};repeat=100;repeatInterval=1} ~onInteract
#SKILL
doSomething:
Skills:
- forcepull{toOrigin=true} @trigger
This skill
Priority
Not really a high priority, but it'd be nice to be implemented.