Ghast shooting projectiles backwards
Summary
When setting up a projectile for a ghast, it did not shoot the projectile to the location of the player, instead it looks to be shooting it backwards.
Steps to reproduce
https://pastebin.com/XTNiqFhy mob config used https://pastebin.com/2KFP1XGp skill config used (tried both with and without targetnearestplayer) https://www.youtube.com/watch?v=w3GzxICnV2k video example of the bug
Current behavior
Ghasts seem to currently not be able to have proper functioning projectiles.
Intended correct behavior
The projectile should target the player/playerlocation as intended.
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
https://mclo.gs/Jc5yVeo - note this issue has also been tested on a test server of skykiller63
Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.
Describe what you think the issue or any potential fixes may be.
fixing the unintended backwards firing of projectiles from ghasts.