Targeters are unable to detect display entities
Summary
- Greetings, I am trying to make a dungeon/gamemode where players have to run around and collect "shiny things" around the map.
- These "shiny things" are display entities (specifically ITEM_DISPLAY)
- There is a handler mob that targets all "shiny things" at the start of the game and increments a variable by 1 for every "shiny thing" on the map to display how many there are in total to find.
- This worked when I used armor stands, as I could target them using a filter, however after transitioning to display entities, there seems to be no filter for those in the targeters list.
- I would like to request the addition of display entities as a target filter. Thank you for your time!
Skills Used (Targeter fails to detect)
- setvariable{var=world.shiniesCollectedMax;type=INTEGER;value=0} @self ~onSpawn
- variableadd{var=world.shiniesCollectedMax;amount=1} @MobsInRadius{r=1024;types=Shiny} ~onSpawn
Example Display Entity
Shiny:
Type: ITEM_DISPLAY
Display: '&eShiny'
DisplayOptions:
Item: RAW_GOLD
ViewRange: 64
Scale: 0.75,0.75,0.75
Translation: 0,1,0
Options:
Despawn: chunk
Skills:
- effect:glow{color=DARK_PURPLE;duration=40;audience=world} @self ~onTimer:20
- setrotation{relative=true;yaw=3} @self ~onTimer:1