... | @@ -13,7 +13,7 @@ Once you've created your dungeon map, you can use `/md edit [dungeon]` to open t |
... | @@ -13,7 +13,7 @@ Once you've created your dungeon map, you can use `/md edit [dungeon]` to open t |
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Welcome to the dungeon editor. This is where you can build the dungeon itself and set up all your scripts and events. By default, the dungeon will be autosaved every 5 minutes, but this can be changed in the plugin's `config.yml`. It will also save when you `/md leave` the dungeon, or when you use the command `/md save`.
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Welcome to the dungeon editor. This is where you can build the dungeon itself and set up all your scripts and events. By default, the dungeon will be autosaved every 5 minutes, but this can be changed in the plugin's `config.yml`. It will also save when you `/md leave` the dungeon, or when you use the command `/md save`.
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**Setting the Start Point**
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**Setting the Start Point**
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Let's say we've built a pretty nice looking dungeon, but we want to change where players go when the dungeon starts. This is very simple, and can be done with `/setworldspawn`.
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Let's say we've built a pretty nice looking dungeon, but we want to change where players go when the dungeon starts. This is very simple, and can be done with `/md setspawn`.
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**OPTIONAL: Dungeon Lobby**
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**OPTIONAL: Dungeon Lobby**
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An optional feature your dungeons can make use of is a lobby. You can create an area where the players will first appear in the dungeon before it begins. You can set the lobby spawn point to where you're standing with `/md setlobby`. This will also enable the lobby. _NOTE: If the lobby is enabled, none of your functions will work until a Dungeon Start function has been activated. (See below to learn more about functions.)_
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An optional feature your dungeons can make use of is a lobby. You can create an area where the players will first appear in the dungeon before it begins. You can set the lobby spawn point to where you're standing with `/md setlobby`. This will also enable the lobby. _NOTE: If the lobby is enabled, none of your functions will work until a Dungeon Start function has been activated. (See below to learn more about functions.)_
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