... | ... | @@ -17,7 +17,7 @@ Sends a specified dungeon signal, activating any signal receivers with a matchin |
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#### Room Door `(v2.0.0)`
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`- roomdoor{door=all;action=TOGGLE;keepEntranceOpen=true}`
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*ONLY WORKS IN PROCEDURAL DUNGEONS!* Opens and/or closes doors in the room of the casting mob.
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*ONLY WORKS IN PROCEDURAL DUNGEONS!* Opens and/or closes doors in the room of the casting mob.
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**Aliases:**
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- `rdoor`
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- `ddoor`
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... | ... | @@ -68,7 +68,7 @@ Checks if the dungeon at the target has it's difficulty set to the specified val |
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#### In-Same-Room `(v2.0.0)`
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`- insameroom`
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*ONLY WORKS IN PROCEDURAL DUNGEONS!* Checks if the target entity is in the same room as the casting entity.
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*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
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*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
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**Aliases:**
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- `sameroom`
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- `isr`
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... | ... | @@ -78,7 +78,7 @@ Dungeon Targeters |
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#### Room Targeter `(v2.0.0)`
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`- msg{m="Hello, world!"} @room`
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*ONLY WORKS IN PROCEDURAL DUNGEONS!* Targets all entities in the same room as the casting entity.
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*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
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*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
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**Aliases:**
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- `@entitiesinroom`
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