... | @@ -20,6 +20,8 @@ The generator will try to generate a valid layout as many times as it can within |
... | @@ -20,6 +20,8 @@ The generator will try to generate a valid layout as many times as it can within |
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- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
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- Max room occurrences - If a room has already reached its max, it's removed from the pool of rooms.
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- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
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- Min & max room depth - A room won't exist in the pool if the generator isn't at a valid depth.
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**Dungeons must have AT LEAST two possible rooms to generate!**
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**Last resort: Increasing the generator timeout**
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**Last resort: Increasing the generator timeout**
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If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)
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If your dungeon is STILL having trouble because it's particularly complex, you could try increasing the Generator Timeout in Mythic Dungeons' `config.yml`. This is a LAST RESORT, as your dungeon should not take more than 5 seconds to generate unless you've created an outrageously complicated dungeon. (I.e. 500+ rooms, large rooms, lots of rooms with high min occurrences, etc.)
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