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1.0.3
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New Stuff
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- Added dungeon config rules for further control over banned item behaviour. (See the wiki for the new config options.)
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- Rewards functions now drop unlooted items to the ground when closed if "allow retrigger" is set to "false"
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- Added a "PvP" dungeon config option to allow or deny PVP in a specific dungeon. (See the wiki for the new config options.)
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- Added a "ReadyCheckOnCommand" config option. When set to "false", the party will receive no ready check when attempting to enter a dungeon.
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- Added a "ReadyCheckInQueue" config option. When set to "false", the party will receive no ready check when a dungeon becomes available to them in the queue.
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- Added a "LeaderOnlyQueue" config option. When set to "false", any party member can queue the party up for a dungeon.
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- Added API events for when players leave dungeons and finish dungeons.
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Bug Fixes
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- Fixed an issue where players would get stuck in dungeons upon losing all their lives while "DeadPlayersSpectate" is set to false.
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- Fixed plugin not loading on Java 8 (and consequently, some 1.16.5 installations.)
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- Fixed DXL import not working when the server has a different "world container" folder set.
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Known Issues
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- Player data YML files are sometimes corrupted, resulting in the dungeon not loading. A bandaid fix has been applied, but it seems to still happen sometimes. If the issue is encountered, delete the `players` folder in the dungeon.
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1.0.2
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