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1.3.1 - Bug Fixes and Major Features
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=====
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New Stuff
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---------
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- **Introduced customizable dungeon difficulty levels!** [See updated dungeon config for more info.](Dungeon-Config)
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- Includes optional menu for letting players choose a dungeon's difficulty level
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- Mob health modifiers
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- Mob damage modifiers
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- Mob amount modifiers
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- Mythic mob level modifiers
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- Bonus loot modifiers
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- **Introduced dungeon variables system!**
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- Dungeons can store values for later use or comparison
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- Dungeon Variable function allows setting, adding, or subtracting
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- Dungeon Variable condition allows comparing variable values
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- Dungeon variables can be used in message and title functions
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- Added "Moving Block" and "Moving Cluster" functions!
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- Added "Dungeon Status" function and condition
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- Added "chance" condition for randomizing triggers
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- Added `lang.yml` messages for accepting party invites
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- Added "range" option to signal senders (default is 0, meaning infinite)
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Bug Fixes
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---------
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- Fixed non-leader party members being able to start dungeons without the rest of the party.
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- Fixed players being able to try to start a dungeon while waiting for another one to load.
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1.3.0 - Official API + Party Overhaul
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=====
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